Concentrated Attacks
When the character gets a set amount of kills he or she can then activate the concentrated attack gage when close enough to the chosen enemy, This sets up the character to attack the enemy in select parts of it body ending in a instant kill.
This attack may very depending on the enemy e.g. enemy’s with heavy armour have puzzles in which when the concentrated attack is activated you must find away to destroy parts of the armour in a specific way to open up the enemy for the final kill.
Aggression Bar
This bar dictates how the characters reacted in the game, depending on what the player spends there time doing e.g. killing every enemy in sight or sneaking around and only killing what they need to. The bar starts at the characters set level for example Lucius is a up front fighter who rushes into combat getting a 60% aggression which will go up to 90% if he stays in combat giving him benefits in strength for close combat, or in selected missions ware stealth is a better option can decrease to 30%. Letting him move around most obstacles. Ware as Claire is a more tactful fighter , better fitted to stealth missions, she starts her aggression bar at 40% which can go up to 70% or down to 20% .
Reaper Cells
When the character becomes more engaging with there reaper abilities, they can use these powers to increase there strength and speed to perform task’s that otherwise will be impossible to achieve. These powers with all there potential have some negative effects.
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